If you want to be somebody else,
If you're tired of fighting battles with yourself.
If you want to be somebody else
Change your mind, change your mind. - lyrics to Change Your Mind by Sister Hazel
If you answer is yes, you likely are one of the 8.5 million plus people who have created a virtual alter
ego on Second Life. Here is the description of what Second Life is from its Web site:
Second Life is a 3-D virtual world entirely built and owned by its Residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 8,558,745 Residents from around the globe.
There are who find it hard to imagine one having enough time for a rich involved second life when their real life is so hectic already, while for others the escape from the clamor of reality is the lure. Me, I signed up and got an avatar, but was fairly bored before I got off Help Island where you learn to walk, talk, drive and fly and get an appearrance and find and move stuff. I did go to some galleries and cafes, but still was anxious to get back to RL (real life) in SL parlance.
Despite my personal experience, I don't underestimate the power of such software to transform people's lives and businesses. That actual countries are setting up consulates on Diplomacy Island gives you another glimpse of the depth of involvement and the potential others see in the virtual world. If you can find a way to make this work for you, go for it and please report back here when you do or if you already have.
Before you think I'm crazy and wonder why I'm posting about Second Life, you should know it is in the press for many reasons. For example, it was featured as a cover story in the May 6, 2006 BusinessWeek magazine with this headline: My Virtual Life - A journey into a place in cyberspace where thousands of people have imaginary lives. Some even make a good living. Big advertisers are taking notice.
The July 4, 2007 edition of The Art Newspaper carried this article: Art Makes a Scene on Second Life - The online virtual world is becoming one of the best places for for artists, curators and dealers to meet. The article mentions the island of Artropolis where artists have set up galleries that sell both virtual and actual art online. One artist claims to have made more than $10,000 offline from contacts made in Second life.
The blog, Business Communicators of Second Life recently announced Sanpellegrino's pool party launch for those whoever wanted to be part of the high brow Italian art and club scene. Wow and darnit! I missed it on July 25. Before you laugh, consider its sponsor is international consulting firm Accenture. So, if you are just bored, want to kill some time in a virtual world and perhaps pick up some sales and contacts you would not otherwise get, Second Life just might be the ticket for you.
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